onetun/src/virtual_iface/udp.rs

201 lines
9.1 KiB
Rust

use anyhow::Context;
use std::collections::HashMap;
use std::sync::Arc;
use std::time::Duration;
use async_trait::async_trait;
use smoltcp::iface::InterfaceBuilder;
use smoltcp::socket::{SocketHandle, SocketSet, UdpPacketMetadata, UdpSocket, UdpSocketBuffer};
use smoltcp::wire::{IpAddress, IpCidr};
use crate::config::PortForwardConfig;
use crate::virtual_device::VirtualIpDevice;
use crate::virtual_iface::{VirtualInterfacePoll, VirtualPort};
use crate::wg::{WireGuardTunnel, DISPATCH_CAPACITY};
const MAX_PACKET: usize = 65536;
pub struct UdpVirtualInterface {
port_forward: PortForwardConfig,
wg: Arc<WireGuardTunnel>,
data_to_real_client_tx: tokio::sync::mpsc::Sender<(VirtualPort, Vec<u8>)>,
data_to_virtual_server_rx: tokio::sync::mpsc::Receiver<(VirtualPort, Vec<u8>)>,
}
impl UdpVirtualInterface {
pub fn new(
port_forward: PortForwardConfig,
wg: Arc<WireGuardTunnel>,
data_to_real_client_tx: tokio::sync::mpsc::Sender<(VirtualPort, Vec<u8>)>,
data_to_virtual_server_rx: tokio::sync::mpsc::Receiver<(VirtualPort, Vec<u8>)>,
) -> Self {
Self {
port_forward,
wg,
data_to_real_client_tx,
data_to_virtual_server_rx,
}
}
}
#[async_trait]
impl VirtualInterfacePoll for UdpVirtualInterface {
async fn poll_loop(self) -> anyhow::Result<()> {
// Data receiver to dispatch using virtual client sockets
let mut data_to_virtual_server_rx = self.data_to_virtual_server_rx;
// The IP to bind client sockets to
let source_peer_ip = self.wg.source_peer_ip;
// The IP/port to bind the server socket to
let destination = self.port_forward.destination;
// Initialize a channel for IP packets.
// The "base transmitted" is cloned so that each virtual port can register a sender in the tunnel.
// The receiver is given to the device so that the Virtual Interface can process incoming IP packets from the tunnel.
let (base_ip_dispatch_tx, ip_dispatch_rx) = tokio::sync::mpsc::channel(DISPATCH_CAPACITY);
let device = VirtualIpDevice::new(self.wg.clone(), ip_dispatch_rx);
let mut virtual_interface = InterfaceBuilder::new(device)
.ip_addrs([
// Interface handles IP packets for the sender and recipient
IpCidr::new(source_peer_ip.into(), 32),
IpCidr::new(destination.ip().into(), 32),
])
.finalize();
// Server socket: this is a placeholder for the interface.
let server_socket: anyhow::Result<UdpSocket> = {
static mut UDP_SERVER_RX_META: [UdpPacketMetadata; 0] = [];
static mut UDP_SERVER_RX_DATA: [u8; 0] = [];
static mut UDP_SERVER_TX_META: [UdpPacketMetadata; 0] = [];
static mut UDP_SERVER_TX_DATA: [u8; 0] = [];
let udp_rx_buffer =
UdpSocketBuffer::new(unsafe { &mut UDP_SERVER_RX_META[..] }, unsafe {
&mut UDP_SERVER_RX_DATA[..]
});
let udp_tx_buffer =
UdpSocketBuffer::new(unsafe { &mut UDP_SERVER_TX_META[..] }, unsafe {
&mut UDP_SERVER_TX_DATA[..]
});
let mut socket = UdpSocket::new(udp_rx_buffer, udp_tx_buffer);
socket
.bind((IpAddress::from(destination.ip()), destination.port()))
.with_context(|| "UDP virtual server socket failed to listen")?;
Ok(socket)
};
let mut socket_set = SocketSet::new(vec![]);
let _server_handle = socket_set.add(server_socket?);
// A map of virtual port to client socket.
let mut client_sockets: HashMap<VirtualPort, SocketHandle> = HashMap::new();
// The next instant required to poll the virtual interface
// None means "immediate poll required".
let mut next_poll: Option<tokio::time::Instant> = None;
loop {
let wg = self.wg.clone();
tokio::select! {
// Wait the recommended amount of time by smoltcp, and poll again.
_ = match next_poll {
None => tokio::time::sleep(Duration::ZERO),
Some(until) => tokio::time::sleep_until(until)
} => {
let loop_start = smoltcp::time::Instant::now();
match virtual_interface.poll(&mut socket_set, loop_start) {
Ok(processed) if processed => {
trace!("UDP virtual interface polled some packets to be processed");
}
Err(e) => error!("UDP virtual interface poll error: {:?}", e),
_ => {}
}
// Loop through each client socket and check if there is any data to send back
// to the real client.
for (virtual_port, client_socket_handle) in client_sockets.iter() {
let mut client_socket = socket_set.get::<UdpSocket>(*client_socket_handle);
match client_socket.recv() {
Ok((data, _peer)) => {
// Send the data back to the real client using MPSC channel
self.data_to_real_client_tx
.send((*virtual_port, data.to_vec()))
.await
.unwrap_or_else(|e| {
error!(
"[{}] Failed to dispatch data from virtual client to real client: {:?}",
virtual_port, e
);
});
}
Err(smoltcp::Error::Exhausted) => {}
Err(e) => {
error!(
"[{}] Failed to read from virtual client socket: {:?}",
virtual_port, e
);
}
}
}
next_poll = match virtual_interface.poll_delay(&socket_set, loop_start) {
Some(smoltcp::time::Duration::ZERO) => None,
Some(delay) => Some(tokio::time::Instant::now() + Duration::from_millis(delay.millis())),
None => None,
}
}
// Wait for data to be received from the real client
data_recv_result = data_to_virtual_server_rx.recv() => {
if let Some((client_port, data)) = data_recv_result {
// Register the socket in WireGuard Tunnel (overrides any previous registration as well)
wg.register_virtual_interface(client_port, base_ip_dispatch_tx.clone())
.unwrap_or_else(|e| {
error!(
"[{}] Failed to register UDP socket in WireGuard tunnel: {:?}",
client_port, e
);
});
let client_socket_handle = client_sockets.entry(client_port).or_insert_with(|| {
let rx_meta = vec![UdpPacketMetadata::EMPTY; 10];
let tx_meta = vec![UdpPacketMetadata::EMPTY; 10];
let rx_data = vec![0u8; MAX_PACKET];
let tx_data = vec![0u8; MAX_PACKET];
let udp_rx_buffer = UdpSocketBuffer::new(rx_meta, rx_data);
let udp_tx_buffer = UdpSocketBuffer::new(tx_meta, tx_data);
let mut socket = UdpSocket::new(udp_rx_buffer, udp_tx_buffer);
socket
.bind((IpAddress::from(wg.source_peer_ip), client_port.0))
.unwrap_or_else(|e| {
error!(
"[{}] UDP virtual client socket failed to bind: {:?}",
client_port, e
);
});
socket_set.add(socket)
});
let mut client_socket = socket_set.get::<UdpSocket>(*client_socket_handle);
client_socket
.send_slice(
&data,
(IpAddress::from(destination.ip()), destination.port()).into(),
)
.unwrap_or_else(|e| {
error!(
"[{}] Failed to send data to virtual server: {:?}",
client_port, e
);
});
}
}
}
}
}
}